Motivated Reinforcement Learning

Motivated Reinforcement Learning

Curious Characters for Multiuser Games

Merrick, Kathryn E.; Maher, Mary Lou

Springer-Verlag Berlin and Heidelberg GmbH & Co. KG

05/2009

206

Dura

Inglês

9783540891864

15 a 20 dias

540

Descrição não disponível.
Non-Player Characters and Reinforcement Learning.- Non-Player Characters in Multiuser Games.- Motivation in Natural and Artificial Agents.- Towards Motivated Reinforcement Learning.- Comparing the Behaviour of Learning Agents.- Developing Curious Characters Using Motivated Reinforcement Learning.- Curiosity, Motivation and Attention Focus.- Motivated Reinforcement Learning Agents.- Curious Characters in Games.- Curious Characters for Multiuser Games.- Curious Characters for Games in Complex, Dynamic Environments.- Curious Characters for Games in Second Life.- Future.- Towards the Future.
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Agents;Artificial life;Cognition;Computer games;Design;Games;Learning;Motivated learning;Multiuser games;Online games;Second Life;artificial intelligence;intelligence;machine learning;modeling