Gesture-Based Human-Computer Interaction and Simulation

Gesture-Based Human-Computer Interaction and Simulation

7th International Gesture Workshop, GW 2007, Lisbon, Portugal, May 23-25, 2007, Revised Selected Papers

Sales Dias, Miguel; Bastos, Rafael; Gibet, Sylvie; Wanderley, Marcelo M.

Springer-Verlag Berlin and Heidelberg GmbH & Co. KG

01/2009

284

Mole

Inglês

9783540928645

15 a 20 dias

462

Descrição não disponível.
Analysis and Synthesis of Gesture.- Gesture Recognition Based on Elastic Deformation Energies.- Approximation of Curvature and Velocity for Gesture Segmentation and Synthesis.- Motion Primitives and Probabilistic Edit Distance for Action Recognition.- Theoretical Aspects of Gestural Communication and Interaction.- On the Parametrization of Clapping.- Improving the Believability of Virtual Characters Using Qualitative Gesture Analysis.- A Method for Selection of Optimal Hand Gesture Vocabularies.- Vision-Based Gesture Recognition.- Person-Independent 3D Sign Language Recognition.- Skin Color Profile Capture for Scale and Rotation Invariant Hand Gesture Recognition.- Robust Tracking for Processing of Videos of Communication's Gestures.- Representation of Human Postures for Vision-Based Gesture Recognition in Real-Time.- Enhancing a Sign Language Translation System with Vision-Based Features.- Sign Language Processing.- Generating Data for Signer Adaptation.- A Qualitative and Quantitative Characterisation of Style in Sign Language Gestures.- Sequential Belief-Based Fusion of Manual and Non-manual Information for Recognizing Isolated Signs.- Gesture Modelling for Linguistic Purposes.- Gesturing with Tangible Interfaces and in Virtual and Augmented Reality.- Automatic Classification of Expressive Hand Gestures on Tangible Acoustic Interfaces According to Laban's Theory of Effort.- Implementing Distinctive Behavior for Conversational Agents.- Using Hand Gesture and Speech in a Multimodal Augmented Reality Environment.- A Virtual Reality-Based Framework for Experiments on Perception of Manual Gestures.- Processing Iconic Gestures in a Multimodal Virtual Construction Environment.- Analysis of Emotional Gestures for the Generation of Expressive Copying Behaviour in anEmbodied Agent.- Gestures to Intuitively Control Large Displays.- Gesture for Music and Performing Arts.- Geometry and Effort in Gestural Renderings of Musical Sound.- String Bowing Gestures at Varying Bow Stroke Frequencies: A Case Study.- Gesture Control of Sound Spatialization for Live Musical Performance.- Validation of an Algorithm for Segmentation of Full-Body Movement Sequences by Perception: A Pilot Experiment.- Gesture for Therapy and Rehabilitation.- Signs Workshop: The Importance of Natural Gestures in the Promotion of Early Communication Skills of Children with Developmental Disabilities.- The Ergonomic Analysis of the Workplace of Physically Disabled Individuals.- Gesture in Mobile Computing and Usability Studies.- Mnemonical Body Shortcuts for Interacting with Mobile Devices.- The Effects of the Gesture Viewpoint on the Students' Memory of Words and Stories.
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HCI;Usability;body tracking;computational intelligence;conversational agents;gestural imagery;gestural interaction;gesture analysis;gesture mediated HCI;human-computer interaction;human-computer interaction (HCI);motion tracking;multimodal interaction;multimodal user interfaces;sign la